Ludo Game using C++


Introduction:

The Ludo game is built using the Turbo C++. The aim of the project is to develop the game for a maximum of four players. It's an opensource project and you're welcome to make any changes in the code to adjust it according to your requirements. We've used an Object-Oriented approach to complete the project. The player will have to wait for their turn, also the turns rotate clockwise starting from the top left corner of the board. 

ScreenShot:


credits: ashish khulbey 




Note: If the code doesn't work we'll recheck it. 

No comments:

Post a Comment